About Lumos

The game is planned to actually be a lot bigger then what we have so far, what we have created so far is just a cave section within the game.
In this demo you take control of a girl character, exploring a bio-luminescent environment. However there is always the sense of another presence lurking around the corner.

Is this a horror game?
Actually no it is not. This game does play heavily on terror and fear elements though.

Why did we make the game?
We set out to make a game at the beginning, but as the project went along our focus was drawn to creating something based around fighting game mechanics, and standing up to fear.

Why a centipede?
Wouldn't you be scared of a centipede?

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